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Lifeillusion 3D
Hyperreal Animal 3D
s
Research
Different stages of the modeling process, texture and rendering.
Polygonal density
Sculpture with texture color
Modification of sculpture
Modification of sculpture + channel
Test with hairs and embossed texture
Textured light transmission test
Modeling test, titanosuario
Reliefs with twisting of body-checki
Check light on the model
Light on the volume test
Texture of high density
Texture of high density
Texture of high density, with light
interdisciplinary work with Paleoart by Jorge A. Gonzalez
Art by Jorge A Gonzalez
Sculpt 3D
transfer of 3D embed
Rigging
Render and compositing
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